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Play Your Biggest Games in the Cloud with AWS AppStream

TMCnet Feature

March 18, 2014

Play Your Biggest Games in the Cloud with AWS AppStream

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By Karen Veazey
TMCnet Contributing Writer

Developers have a new friend in the cloud thanks to Amazon Web Service’s announcement that they are opening the AppStream to all developers. The services had been pitched to high-resource apps as a way to deal with device computing and storage issues. Users like it for taking download, installation and updtating out of the power curve. I can’t tell you how many times I’ve sat in a waiting situation browsing through apps and have decided not to download because I didn’t want to give up the resources or battery life on my phone.


It’s a good move for Amazon. Rather than target consumers for storage in the cloud purposes, they’re going after the developer market too. Make life easy for the computer literate and world will spread. Amazon also goes beyond the traditional virtual storage model for the cloud by offering full design architecture. According the AWS blog, “Your application runs in a Windows 2008 R2 environment on an EC2 instance. It can make use of native Windows APIs and AWS resources such as relational (Amazon RDS) and NoSQL (Amazon DynamoDB) databases, persistent object storage (Amazon S3), caching (Amazon ElastiCache), message queues (Amazon SQS), publish and subscribe messaging (Amazon SNS), email delivery (Amazon SES (News - Alert)), and much more.” To connect with your app the user’s device reaches out to AppStream to receive an Entitlement URL, which opens the app for use. Amazon’s G2 Instance Type is the core draw of the AppStream, designed to deliver sharp 2 or 3D graphics fast.

 CCP Games was one of the early testers when AWS rolled out AppStream for high-resource apps and tested the services with their Eve Online game. The hosting allowed users to get on with setting up the game, by selecting avatars and settings while the 6GB app was downloading. AppStream then monitors the users network to adapt the stream to conditions, minimizing latency distractions.

Currently AppStream supports Fire OS, Android (News - Alert), IOS, Mac OS X, and Windows. 




Edited by Cassandra Tucker


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