There are plenty of people out there who love playing mobile games, and a slightly smaller crowd that’s really good at playing them, but there are far fewer game lovers out there who can also create and market them. One creator, Jordan Casey from Waterford, Ireland, has seen remarkable success with his gaming ventures. In February 2012, Casey adapted his first title, Adobe Flash-based “Alien Ball,” for the iPhone, dubbed “Alien Ball vs. Humans.” Not only was it Casey’s first commercially released game, but it also went to the top of the Apple iTunes store in Ireland.
Ready to feel inadequate? Jordan Casey is only 13 years old. He taught himself programming four years ago by reading books, watching videos online, and reading forums. Then two years later, he built on his knowledge of programming and learned how to create games.
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After his success with “Alien Ball vs. Humans,” which continues to be his most popular game on the market, Casey stayed busy, making a seasonal version of the game, “Alien Ball vs. Humans 2,” followed by “Greenboy Touch,” a puzzle-adventure game about a boy lost in a forest. Then he made “Save the Day,” in collaboration with the South American ad agency Fabrica, as the official game of National Children’s Day in Brazil.
Not losing his momentum, Casey then created “Food World,” an online multiplayer game for kids, which is currently in its pre-beta stage. While his company, Casey Games, is technically controlled by his parents because he is not legally old enough, Casey says that he does most of the business work himself (when he’s not in school). And for “Food World,” Casey even hired his first employee, Aidan Blackett, as his lead artist for the game.
Right now, Casey’s focus is mostly on the adventure-puzzle game “My Little World,” which is about a tiny creature who lives in a backyard and is the only one of his kind. The creature wants to know what the big world is beyond the backyard, and he sets out on an adventure to make his way there.
“I have a good feeling about this one,” Casey told VentureBeat. “I’m putting a lot of time and effort into it to make it perfect.”
In addition to game creation, Casey has been busy traveling the world to give presentations at all kinds of events, from the Cannes Lions Festival, TedX@NewDelhi, Gamecity 7 and BETT 2013, to the Smartphone and Tablet Games Summit, and the Casual Connect Europe event.
Is mobile game development becoming so easy, a kid can do it? Not a chance. Casey has a rare combination of talent and business prowess that far surpasses his age, making him without a doubt one to keep watching in the mobile gaming space.
Edited by Cassandra Tucker